A product design process for the real world
Weekly curated resources for designers — thinkers and makers.
“Product designers have never had so many tools and techniques at our disposal to help us do our job. Research, journey maps, Figma, code, Keynote, data analysis… the list is huge and keeps growing. With so many options, how do we know which ones to use for our projects and when?”
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Our lives as transformative stories →
Why not such transformation into a conscious and deliberate process?
The treachery of interfaces →
Ceci n’est pas une pipe.
The accessibility rating for 5 popular websites →
How did they score?
All the new features announced by Figma last week.
Jobs jobs jobs
Make me think
Separate creating work from prioritizing work →
“Software helps us create work more than it helps us complete work. Add a ticket to a kanban board. Write the job-to-be-done. Assign an owner. Boom. Work captured. What if we relieved ourselves of the burden that every single task under to do needs to be done?”
Designers, (re)define success first →
“When we’re working for an organization that pursues ‘double-digit growth’ or ‘aggressive sales targets’ (which is 99 percent of us), that’s very hard to resist while remaining human friendly.”
Please, stop disabling zoom →
“According to the HTTP Archive Web Alamac, 24% of desktop homepages and 29% of mobile homepages attempt to disable scaling by setting either maximum-scale to a value less than or equal to 1, or user-scalable set to 0 or none. These numbers are way too high.”
Little gems this week
Tools and resources
Trello for user research →
A different way of sharing insights with the wider team.
A powerful, flexible, markdown-based authoring framework.
Motion DevTools →
Create animations faster than ever on Chrome.