Five areas Figma need to improve on to stay a step ahead
Weekly curated resources for designers — thinkers and makers.
“It’s 2022. Figma has completely taken over the Product Design world over the last four years. It’s rare to see a company gain such rapid adoption across an entire industry so quickly.
With that kind of growth comes a lot of problems. The product accrues debt in different areas (both technical and UX) as a team tries to scale fast. Business and user pressures lead to certain areas of the product being prioritized and others falling below the line of what you have the capacity to focus on. A lot of aspects of a product also become a lot harder to fix at scale.”
Five areas Figma need to improve on to stay a step ahead →
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Make me think
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“With so few designers relative to the total number of people making design decisions, it’s easy to feel like the design is constantly slipping away from the designers’ intent. While I struggled with that dynamic at first, over time I expanded my perspective from asking just ‘how can I help the design team make good designs?’ to ‘how can I help the broader team surface more good designs more often?’”The small steps of giant leaps →
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Tools and resources
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