Is the Google UX course any good?
Weekly curated resources for designers — thinkers and makers.
“Because it’s Google, they aren’t teaching you UX, they are teaching Google UX. In a way, it’s their way of training their next generation of future employees. Not mentioning iOS design patterns in the course at all can be misleading, because people may assume all apps for all platforms are designed exactly the same — using Material Design. They are not.”
Is the Google UX course any good? →
A review by a senior designer.
The UX Collective is an independent ad-free design publication that elevates unheard design voices, reaching over 425,000 designers every week. Here are our editorial plans for 2021.
Problems of tomorrow →
Are designers today equipped to solve the problems of tomorrow?
Women in UX: Susan Kare →
One of the first graphic designers to make computers user-friendly.
Software for artists →
Empowering artists to use computation in their own work.
A data visualization project about your geographic music bubble.
Food for thought
The problem with design is designers →
“There will, of course, always be an umbilical connection between process and craft; there are ways of doing things which are connected to incontrovertible truths about nature, materials, time, and other aspects of the universe. But design is about bringing into being a desired future state, not just making a desirable object.”
PM and UX have different views of their responsibilities →
“Some of the biggest misunderstandings surrounded research, namely who should do discoveries, ideate on new designs, and determine task flows in the UI. Deciding what work UX should do, like which features the UX team will research and design, was also a point of misalignment. And communicating design, such as explaining the design to leadership and getting buy-in from stakeholders, were other areas of disagreement.”
Stop trying to raise successful kids →
“If you survey American parents about what they want for their kids, more than 90 percent say one of their top priorities is that their children be caring. (…) But when you ask children what their parents want for them, 81 percent say their parents value achievement and happiness over caring.”
Little gems this week
Design analysis: The first encounter in Ghost of Tsushima →
The software architect fallacy →
Ideas I copied to help steal more ideas →
Tools and resources
Sketch updates →
Sketch is now $99/year and is investing in real-time collaboration.
Design for reading →
Tips for optimizing content for Reader modes and reading apps.
China vs. West →
Key differences between designing for China and the West.