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No research is often better than “some” research

Weekly curated resources for designers — thinkers and makers.

Fabricio Teixeira's avatar
Fabricio Teixeira
Apr 07, 2025
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UX Collective
No research is often better than “some” research
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“Not all research is created equal, and “some” research, if riddled with methodological flaws, is often worse than no research at all. True research democratization isn’t about letting anyone conduct studies, but about educating non-researchers on rigorous methodologies.”

No research is often better than “some” research →


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Editor picks

Building and calibrating trust in AI →
How to manage the inherent uncertainty of AI.

Four rules for how design influences technology →
The ebbs and flows of our craft.

What it’s like to be a designer at 40 →
Notes of a (maybe dirty, yet not so old) designer.


The UX Collective is an independent design publication that elevates unheard design voices and helps designers think more critically about their work.

The process: every day sketches, brainfarts and ideas →


Make me think

Design at the speed of thought →
“What this revealed — something I’ve always sensed but never fully articulated — is that the tools we’ve idolized in design are often barriers, not bridges. Richard Avedon once said: “I hate cameras. They interfere. I wish I could work with my eyes alone.” He wasn’t being dramatic — he was articulating the dream: pure translation from vision to creation, without mediation. For the first time, that dream feels real.”

How I use generative AI in branding →
“I believe designers have the superpower to visualize the future. (Whoa, bold! But stay with me.) We can transform what is into what should be. We can imagine, plan and build the tomorrows for our world—and invite others to experience it. With generative AI, more people, even without design or creative background, can visualize their ideas. I see that as an overall net positive thing—no need to pearl-clutch. We need more big ideas and enthusiastic people who are ready to pursue them.”

Bored of it →
“I’m bored of it. The pervasive, all encompassing nature of it. The inevitable, dehumanising consequence of it. That there’s a ‘there’ there to it. Rubbish in and rubbish out of it. Nobody asked for it, and nobody wants it. The best minds of my generation thinking about how to make people use it. That you should just accept it.”


Little gems this week

Cursor, “vibe coding,” and Manus: the UX revolution that AI needs →


Duolingo’s 6-step reactivation experience →


How GenAIs build diverging color schemes →


Tools and resources

AI in automotive design simulations →
Breaking the barriers to adoption.

SXSW 2025 recap →
AI doesn’t give a damn about UI.

Don’t just add AI on top →
Rethinking mobile email UX for all workflows.


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We believe designers are thinkers as much as they are makers. So we created the design publication we have always wanted to read.
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The death of craft?
Weekly curated resources for designers — thinkers and makers.
Apr 8, 2024 • 
Fabricio Teixeira
35

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UX Collective
The death of craft?
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The deeper meaning behind Japan’s unique UX design culture
The sociology of the big difference between Western minds and those of the Far East
Jan 12, 2024 • 
Bas Wallet
117

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UX Collective
The deeper meaning behind Japan’s unique UX design culture
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Defining simplicity
Weekly curated resources for designers — thinkers and makers.
Sep 16, 2024 • 
Fabricio Teixeira
30

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UX Collective
Defining simplicity
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