“It is not recent news that we are living in an era when everyday objects boot up, connect, and are infused by algorithms of all kinds, driving our governance, lifestyle, and more importantly, our social interactions. The experience design of digital products connects high-quality interactive systems to our lives. However, at the back-end and behind the curtains of almost every successful digital product, neither the data they capture from users, exist independent of ideas, preferences, and capital, nor do the algorithms they use to process data, are compatible with our societal values such as privacy, autonomy, or equity.
UX has completely flipped now, from advocating for the user to actively working against users’ interests. To boost profits, UX has turned into user exploitation.”
The UX Collective is an independent ad-free design publication that elevates unheard design voices, reaching over 400k+ designers every week. Curated by Fabricio Teixeira and Caio Braga.
Are there too many designers in the world? →
How to stand out in a crowded field.
What designers can do about internet addiction →
A variety of recovery methods you can try.
Scientific thinking vs. wishful thinking in product design →
The easiest thing in product design is wishful thinking.
Mobile Phone Museum: safeguarding mobile technology heritage.
Make me think
WCAG 3 is not ready yet →
“WCAG 3 breaks backwards compatibility. This is a conscious move to better adapt the standard to serve different disabilities which WCAG 2 did not sufficiently cover, due to its structure. That means that WCAG 3 will probably have a different scoring system that does not necessarily overlap with WCAG 2.”
A not so gentle intro to web3 →
“Almost everything web3-related is a grift based on getting people to buy crypto. Although the distributed part of blockchain technology is sort of neat, it’s not that ground-breaking, as having stuff distributed is the whole basis of internet technology since the very beginning.”
“(mac)OStalgia is exploring my 2021 work-from-home routine from a nostalgic perspective. How would have the same workflow looked like with the tools of today and the limitations of yesterday. Unreliable internet, little disk storage, macOS 9 and much more.”
Little gems this week
Tools and resources
Becoming a senior product designer →
How career ladders work and how to them.
The web-based motion design platform.
30 frontend tips →
Pieces of advice we all wish we had when we started.