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What’s the difference between lead, staff, and principal designer?

Weekly curated resources for designers — thinkers and makers.

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Fabricio Teixeira
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Caio B.
Mar 29, 2021
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What’s the difference between lead, staff, and principal designer?
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“The differences in my mind are mostly those of scope, responsibility, and visibility. 

As a lead designer, your focus is the project, and your responsibilities are to ensure that you work cross-functionally with PM and Engineering to deliver high-quality work that meets deadlines and expectations.

Staff designers have a broader scope. Their work…”

Full interview with principal designer Madhavi Jagdish →


The UX Collective is an independent ad-free design publication that elevates unheard design voices, reaching over 417,200 designers every week. Here are our editorial plans for 2021.

Editors’ picks

Dispo App buzz →
The buzz around Dispo and the delight of delayed gratification.

UX friction →
Why we need more friction in our algorithms.

Pandemic revolution →
Is the pandemic accelerating the fourth industrial revolution?


Your face is not your own: the secretive face recognition startup that blew the future of privacy wide open.


Food for thought

Speeding up design discussions →
“Have you ever found yourself in a discussion that goes in circles or seemingly does not get resolved? In most cases, a straightforward question can save you a lot of time: ‘Out of ten, how much do you care about this topic [your reasoning]?’”

A pioneer of digital design looks back on a defining era →
“Interface design was full of thoughtful little innovations and touches of magic, like hovering a cursor over a blurry object to bring it into focus. ‘I know that probably doesn’t sound like much now, but at the time it took a lot to make that happen,’ Ms. Staples said.”

Computers and creativity →
“Collaborative software as we know it was born soon after in the form of Google Sheets, the first simultaneous multiplayer software. The state of collaborative software today is a testament to the progression of tools for creativity, as well as the room we still have left to help them reach their full potential.”


The dark UX patterns targeting children — and how in-app advertising proliferated during the pandemic.


Little gems this week

How to write inclusive, accessible digital products


Can design trends be accessible?


Cheats to make your portfolio look redesigned — without actually doing anything


Tools and resources

Sketch 71 →
Real-time collaboration has now arrived on Sketch.

The component gallery →
A repository of interface components based on real examples.

Text over image →
How to ensure legibility and accessibility, via CSS.


We believe designers are thinkers as much as they are makers. So we created the design newsletter we have always wanted to receive. Feel free to forward this to your friends.

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We believe designers are thinkers as much as they are makers. So we created the design publication we have always wanted to read.
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The death of craft?
Weekly curated resources for designers — thinkers and makers.
Apr 8, 2024 • 
Fabricio Teixeira
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The death of craft?
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The deeper meaning behind Japan’s unique UX design culture
The sociology of the big difference between Western minds and those of the Far East
Jan 12, 2024 • 
Bas Wallet
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The deeper meaning behind Japan’s unique UX design culture
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Defining simplicity
Weekly curated resources for designers — thinkers and makers.
Sep 16, 2024 • 
Fabricio Teixeira
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Defining simplicity
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